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Muchi

Removing Damage Absorption (Bosses)

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Seeing as the Orcs were recently adjusted/changed, would it be possible to adjust the resistances for the bosses?

Some bosses (Soki/Spicy) have workarounds for classes (Melee) that can build other elements, whilst others cant even kill them due to the nature of their kit (Queen Odinea & Count Blood > Dark Lord ;-; )

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This is intended behaviour since they're bosses.

Unfortunately, we don't plan on changing this. Sorry!

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